Barracks

Boot camp 1
Worker 5
Construction time 0h 25min 0s
Linvingspace 25
Storage 50
Economy points 5

Dependencies
Ability: Colonial-HQ 1
Ability: Defense-HQ 1
Research: Defense-HQ

Abilities

Goods Costs Production
2 Energy 10 -2
4 Building materials 10 0
5 Duranium 5 0
Barracks 2
Worker 8
Construction time 0h 35min 0s
Linvingspace 50
Storage 100
Economy points 8
Research points 3

Dependencies
Ability: Colonial-HQ 1
Ability: Defense-HQ 1
Research: Defense-HQ

Abilities

Goods Costs Production
2 Energy 20 -3
4 Building materials 15 0
5 Duranium 10 0
6 Tritanium 2 0
10 Memory chips 5 -3
Barracks 3
Worker 15
Construction time 0h 50min 0s
Linvingspace 75
Storage 150
Economy points 11
Research points 6

Dependencies
Ability: Colonial-HQ 1
Ability: Defense-HQ 1
Research: Defense-HQ

Abilities

Goods Costs Production
2 Energy 35 -4
4 Building materials 25 0
5 Duranium 20 0
6 Tritanium 5 0
10 Memory chips 10 -6
12 Iridium 5 0
Army base 4
Worker 25
Construction time 1h 15min 0s
Linvingspace 100
Storage 200
Economy points 14
Research points 12

Dependencies
Ability: Colonial-HQ 1
Ability: Defense-HQ 1
Research: Defense-HQ

Abilities

Goods Costs Production
2 Energy 55 +15
4 Building materials 45 0
5 Duranium 35 0
6 Tritanium 15 0
10 Memory chips 15 -12
12 Iridium 10 0
8 Plasma 25 0
Army base 5
Worker 35
Construction time 2h 5min 0s
Linvingspace 125
Storage 250
Economy points 17
Research points 25

Dependencies
Ability: Colonial-HQ 1
Ability: Defense-HQ 1
Research: Defense-HQ

Abilities

Goods Costs Production
2 Energy 65 +30
4 Building materials 55 0
5 Duranium 40 0
6 Tritanium 25 0
10 Memory chips 25 -25
12 Iridium 20 0
13 Dilithium 6 0
8 Plasma 30 0